-- GENERATED SPELL FOR [Buzzard] --


function spell0_2830(pUnit, Event) --@Infected Wound,n/a--
pUnit:FullCastSpellOnTarget(3427,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_2830', 30315, 1)
end

function Sorts_2830(pUnit, Event)
local choix_sorts_2830 = math.random(0, 0)
if choix_sorts_2830 == 0 then
pUnit:RegisterEvent('spell0_2830', 1, 1)
end
end

function mob2830_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_2830', math.random(1500, 3000), 1)
end

function mob2830_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2830_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob2830_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(2830, 1, 'mob2830_Action')
RegisterUnitEvent(2830, 2, 'mob2830_Leave')
RegisterUnitEvent(2830, 3, 'mob2830_Kill')
RegisterUnitEvent(2830, 4, 'mob2830_Die')
